pub struct Threaded<S> where
    S: ActorState + Send,
    S::Event: Send,
    <S::Outcome as Outcome>::Commands: Send
{ thread: Sender<S::Event>, }
Expand description

This loop driver spawns a new thread which updates the state in a loop, in response to incoming events. It sends outcomes to the glib main loop using a channel. The outcomes are applied by the UI end of the channel in the main module. by creating a glib::Sender and checking what messages it receives.

Fields

thread: Sender<S::Event>

Waits for external events

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.