pub enum State {
ForcedVisible,
ForcedHidden,
NotForced,
}
Variants
ForcedVisible
Last interaction was user forcing the panel to go visible
ForcedHidden
Last interaction was user forcing the panel to hide
NotForced
Last interaction was the input method changing active state
Trait Implementations
impl Copy for State
impl StructuralPartialEq for State
Auto Trait Implementations
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnwindSafe for State
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more